

Objectively, you’re looking at an open world island that slowly opens up in three parts as you progress the story. I could write an essay on why I love it so. Tue 5th Jan personally, it’s one of my favourite games ever.However, as Digital Foundry points out, utilising the frame-rate mode on PS5 is a waste of time, as the resolution mode gives you a rock solid 60fps anyway, complete with a much sharper image.

Instead, the title just detects that it's running on a PS5 and unlocks the frame-rate automatically, taking advantage of the console's additional power.Īs such, the game's graphics options stay the same even if you're playing on PS5, offering a choice between frame-rate and resolution. Perhaps the most interesting part of this is that the game didn't receive a specific PS5 update. This is compared to the title being capped at 30 frames-per-second on PS4 and PS4 Pro. Putting the game through its paces on PS5, Digital Foundry reports that Ghost of Tsushima sticks to a buttery smooth 60 frames-per-second pretty much without fail.
#Ghost of tsushima xbox full#
The PS4 exclusive doesn't have a full 'upgrade' on Sony's current-gen system, but a relatively simple performance boost gives it a serious edge, as detailed in the video that we've embedded above.

The tech heads over at Digital Foundry have taken the time to examine Ghost of Tsushima on PS5.
